Simulation game as a pedagogical innovation in the practice of teaching of disciplines of the historical cycle in medical school

The article analyzes the application of gaming technology in the disciplines of "History", "History of Russia" and "History of medicine" in the first year students of all faculties of USMU. Teachers of the Department of economic, history and law offered more than 50 educational, didactic and generalizing themed games historical cycle. Reviewed both achievements and challenges faced by teachers and students in the implementation of gaming technologies for social and humanitarian disciplines in medical schools.

Number of pages in the journal:

61 pages